Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
5.6.1f1
Issue ID
928647
Regression
No
Calling BuildPipeline.BuildAssetBundles() from IPreprocessBuild.OnPreprocessBuild callback crashes Unity
Steps to reproduce:
1. Open attached project
2. Try to build for Windows standalone
-Crash
Result: On build IPreprocessBuild.OnPreprocessBuild will be called and it will try to call BuildAssetBundles() which will result in a crash
Reproduced on: 5.6.1f1, 2017.1.0f3, 2017.2.0b2
Fixed in: 2017.3.0a
Instead of crashing, throws an error/warning while building (which is expected behaviour):
InvalidOperationException: Building AssetBundles while building player is not allowed, if you need to build bundles as part of a build, create a custom build script.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GfxDevice::UpdateBufferRanges when running UIBuilder tests
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
Add comment