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[iOS] Crash in InitializeBlitFramebuffer with Metal
Steps to reproduce:1) Open the attached project (fix_stripped 2.zip).2) Build and deploy to an iOS device. The build crashes in Init... Read more
[RelayServer][iOS] Connection fails when connecting from an iPV6 network
To Reproduce: 1. Build and run the attached project (or just a the NetworkManager UI object to an empty project).2. Try setting up m... Read more
[ParticleSystem] Increasing Playback Time makes Editor freeze and finall...
Reproduction steps(Gif attached):1. Open "New Unity Project 28" Unity project.2. Open "1" scene.3. Expand "ParticleSystem_OutOfMemor... Read more
[Shuriken] 3D Start Rotation produces incorrect pattern with values in m...
How to reproduce: 1. Open the attached project and the "test" scene in it.2. Select "GameObject" in the Hierarchy and notice strange... Read more
World Space Canvas hierarchy order affects rendering order only when Z p...
1. Open user Attached project DrawTest.unity scene2. Change hierarchy order of Canvas "Back" and "Front" gameObjects.Notice that thi... Read more
Sprite material disappears when opening a project created on 5.4 with 5.5
To reproduce:1. open the attached project on 5.4.0f32. make sure unity_icon1 in the scene has Sprites-Default material on it3. close... Read more
Revert value to Prefab doesn't remove property modifications and doesn't...
How to reproduce:1. Open the attached project2. Open Main scene3. Select "GameObject" in the Hierarchy4. Make a modification to the ... Read more
Debugger in MonoDevelop deadlocks the Editor
Steps to reproduce the issue:1. Download and open attached project.2. Switch project target to iOS.3. Open the project in MonoDevelo... Read more
Asset bundles fail to generate with cryptic error message
To reproduce:1. Open attached project2. Press Tools -> Build Asset Bundles3. Editor will emit the errors and produce damaged asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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