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[HDRP] Need to update Area light cookies UI
This PR made some changes for the Directional, Point, Spot lights in an attempt to Unify with URP. Area lights left unchanged and de... Read more
Loading multiple scenes additively loads them in random order than as se...
Reproduction steps:1. Create a new project and import the attached custom package "Scenes.unitypackage"2. In the Project Window sele... Read more
[Text Mesh Pro] horizontal alignment does not work when using <cspace> tags
Reproduction steps:1. Open project in "New Unity Project.zip" (1.3MB)2. Open SampleScene3. Inspect the 2 TMP Text Fields visible in ... Read more
[Settings] The selected Project Settings tab is reverted to the default ...
How to reproduce:1. Create a new Unity project2. Right-click in the Project window and go Create -> C# Script3. Go File -> Pro... Read more
Unity crashes when viewing a Particle System with GPU Instancing turned ...
How to reproduce:1. Open the user's attached "NewShaderCompiler.zip" project2. Open the "SampleScene" Scene3. Change the "Scriptable... Read more
[URP] [Debug View] [Mobile] Lighting Features - missing “Everything” che...
How to reproduce:1. Create a new project2. Switch platform to Android or iOS3. Enable "Development Build" property in Build Settings... Read more
Recursion loop in UniversalRenderPipelineCameraEditor
To reproduce:1. Open UniversalRenderingExamples project2. Open 3DSkybox scene3. Select the "PlayerCam" Expected result: camera opens... Read more
Included shader dependencies are not recompiled when performing hot relo...
How to reproduce:1. Open the attached project named "RecompileCheck.zip"2. Open the Test shader file3. Observe the #if defined state... Read more
[URP] [Debug View] [Mobile] Debugger UI can't be opened with new Input S...
How to reproduce:1. Create a new project2. Switch platform to Android or iOS3. Enable "Development Build" property in Build Settings... Read more
[URP] [Debug View] [Mobile] Lighting Features - “None” can’t be marked
How to reproduce:1. Create a new project2. Switch platform to Android or iOS3. Enable "Development Build" property in Build Settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Inconsistent "Mock HMD Loader" naming in the "Project Settings"
- Search Field breaks when deleting a Search Expression that has been converted to a Visual Query Block
- Outdated documentation page is linked when clicking on the Help icon for "Virtual Texturing" Module in Profiler Window
- [Linux] No “File already exists” pop-up thrown when saving Shader Variants with an already existing name from Build Profiles or Project Settings window