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[macOS] Crash in amdMtlBronzeReadPixelByPixel2 when calling ScreenCaptur...
How to reproduce: 1. Open user-submitted project (AsyncCaptureTest.zip) 2. Open the Test scene 3. Enter Play Mode Expected result: ... Read more
[HDRP] wait backport - RenderTexture is not present in player when Rende...
How to reproduce: 1. Open the attached 'RenderTexture Bug Project.zip' project 2. Open 'SampleScene' Scene 3. Observe that the Rende... Read more
[UIElements Runtime] Crash in Camera::GetSceneCullingMask when switching...
How to reproduce: 1. Open user-submitted project (UIToolkitTesting.zip) 2. Open the TestPanelRenderer scene 3. In Hierarchy window s... Read more
Crash on "Begin MonoManager ReloadAssembly" when opening a specific project
Reproduction steps: 1. Open the project attached by the user Reproducible with: 2018.4.25f1, 2019.3.16f1, 2019.4.5f1, 2020.1.0f1, 2... Read more
[DXR] SNorm16 can't be used for mesh's normals when ray traced reflectio...
How to reproduce: 1. Open the attached project named "Case_1263936" 2. Open the Test Scene and enter Play mode 3. Observe two meshes... Read more
[Shader Graph] Material has an invalid configuration error on assigning ...
Material has an invalid configuration error is thrown on assigning Texture to none in the exposed Properties section. Steps to repr... Read more
[HDRP] Inactive exposure properties affect global values
This issue also breaks our HDRP particles sample scene. Repro: 1) Download HDRP particle sample project 2) Open the project notice ... Read more
Editor text is blurry when Verdana is set as the preferred Editor font a...
How to reproduce: 1. Disable font smoothing and anti-aliasing settings in your operating system 2. Create and open a new project 3. ... Read more
Sorting Group component's fields have no margins in the Inspector window
How to reproduce: 1. Create and open a new project 2. Add 'Sorting Group' component to any game object 3. Observe the 'Sorting Group... Read more
[IMGUI] Unable to change the "Aspect Ratio" value under Aspect Ratio Fit...
Unable to change the "Aspect Ratio" value when "Aspect mode" is set as "None" in Aspect Ratio Fitter. Value can be changed when "As... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Edit Mode of ShaderGraph asset
- Cubemap.CreateExternalTexture() assumes to use the project's color space when native texture pointer is set to sRGB
- Serialization layout error occurs when loading and unloading AssetBundles in a specific sequence
- Surface Shader lighting displayed incorrectly when Point Light is intersecting a Particle System inside Camera Frustum
- Private method is still visible in the Inspector Window's button onClick events when setting it from public to private