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In package manager window, some packages show version 0.0.0 instead of t...
Versions that are not a valid semantic version are shown 0.0.0 instead of the version shown on the Asset store. This is just in the ... Read more
[MacOS][IL2CPP] Building Android IL2CPP project takes hours longer than ...
Reproduction steps:1. Open "sh2-Unity-.zip" project2. Build for iOS3. Note the time it takes4. Build for Android IL2CPP, ARMv7/ARM64... Read more
[IL2CPP] IL2CPP generated code doesn't work, while Mono does
Reproduction steps:1. Open "swagger-il2cpp.zip" project2. Build & Run for Android with Mono Scripting Backend3. Press the "Statu... Read more
Terrain Lit Shader in Universal RP: Normal Map X values inverted
Notes: happens in every version of SRP going back to 4.10.0 Repro steps:1. Use a project with Universal RP or Lightweight RP2. Creat... Read more
Event.mousePosition returns incorrect mouse position when using OnGUI() ...
How to reproduce:1. Open the attached 'Bug Report IMGUI.zip' project2. In the Editor select 'BUG REPORT' > 'Bug Test Window'3. Dr... Read more
[MacOS] When creating a new asset Unity shows the rename box over all pr...
How to reproduce:1. Open the "New Unity Project.zip"2. Create a new script3. Name the new script Actual result: The rename box appea... Read more
[MacOS] Shift selection throws ArgumentOutOfRangeException and doesn't s...
How to reproduce:1. Open the "New Unity Project.zip"2. Create few assets inside the project3. Shift + Select all assets Actual resul... Read more
[AnimationStream] Property stream handles cannot be resolved in custom C...
[AnimationStream] Property stream handles cannot be resolved in custom C# job. All handles get resolved if there is a transform stre... Read more
Profiler CPU graph label is cropped by a couple of pixels
Steps to reproduce:1. Create a new project2. Open Profiler3. Close every profiler except CPU one Results: Notice that the CPU graph ... Read more
[IMGUI] Save Scene Dialog appears twice on clicking "Don't Save" on chan...
Save Scene Dialog appears twice on clicking "Don't Save" on changing Graphics API Steps to repro:1. Create a new Project > Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument