Search Issue Tracker
Mouse button Input remains active after clicking, going off screen and r...
Steps to reproduce: 1. Open "MouseClickTest.zip" attached project 2. Enter play mode 3. Left Click and hold the button 4. Drag mouse... Read more
[Android] RenderTexture created with RenderTextureFormat.ARGBFloat is no...
Steps to reproduce: 1) Download attached project 'test_ARGBFloat_009_BugReport.zip' and open in Unity 2) Build and Run 'test_ARGBFl... Read more
When hovering onto Audio Source property in Video Player component gramm...
How to reproduce: 1. Create or open Unity project 2. Create an empty GameObject 3. Add a Video Player component to it 4. Hover onto... Read more
Loading the project without a library folder causes Unity to become not ...
To reproduce: 1. Open project attached by QA in Unity Expected: Project without a library folder should compile and load successful... Read more
[HiDPI] Window scaling changes if editor is moved to monitor with differ...
Steps to reporoduce: 1. Make sure you have monitors of different scalings(e.g. 4k and 1080p) 2. Create a new project 3. Undow a wind... Read more
Custom Inspector Tooltips don't work with UnityEvent fields and no error...
1. Create a new project 2. Add the attached script EventsWithoutTooltips.cs to any game object 3. Hover over Example Event field nam... Read more
Crash in PhysicsManager2D::PreSolve
In Unity 5.6 the PhysicsManager2D is called CollisionListener2D (renamed in 2017.1) How to reproduce: 1. Open user provided project... Read more
[Mac] [Retina] Color Eyedropper/Picker with increased Cursor Size displa...
Reproduce steps: 1. Create new project 2. Open Unity>Preferences and make sure OS X Color Picker is disabled. 3. Open System Prefere... Read more
Screen.dpi is not consistent in the Editor when using monitors of differ...
Steps to reproduce: 1. Make sure you have monitors of different DPI scalings (e.g 4k and 1080p) 2. Download and open the attached pr... Read more
[Mobile][Regression] Playing and then pausing wct to save performance in...
How to reproduce: 1. Open user provided project 2. Build and run on device - - Player at 30FPS, WCT at 15FPS 3. Click the 'Capture I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP