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Animation doesn't stop playing when the Timeline is paused
To reproduce: 1. Open the project, attached by the tester (timelineAnimationBug.zip)2. Open the "scene" scene3. Enter Play mode4. Se... Read more
Tools shortcuts are active when typing into input fields in the editor
How to reproduce:1. Create new Unity project2. Create a new GameObject in the Hierarchy3. In the inspector try to change its name to... Read more
[Memory] 1 MB increase in RuntimeInitialize() memory due to TempBackgrou...
Reproduction steps:1. Open the attached project "EmptyProject";2. Build the iOS project and open it through XCode;3. Hold down the p... Read more
[iOS] Xcode compiler errors unknown type name bool in UnityInterface.h
To reproduce:1. Open attached project "XcodeCompileErrors.zip"2. Build for iOS3. Run build with Xcode to iOS device Expected result:... Read more
Profiling the Editor in "Timeline" display mode throws an error
Steps: 1) Open the Profiler window2) Make sure you're in "Timeline" display mode3) Click on "Profiler Editor" Observe the error in c... Read more
[iOS] Replacing Development build fails if project was built and deploye...
How to reproduce:1. Open the attached project2. Make sure Development build is enabled3. Build Sample Scene4. Build and Run created ... Read more
[Android][VR] Virtual Reality Splash screen doesn't show up when using c...
Steps to reproduce:1. Open user attached project2. Go to Player Settings3. In Splash Image dropdown add OculusLogo.png(1637x1640) to... Read more
Android build crashes when using Proguard or Gradle (Experimental) in th...
To reproduce: 1. Open the project, attached by the user (BustedAndroidBuild.zip)2. In the Player Settings -> Other Settings Minif... Read more
Renaming an asset/folder doesn't allow selective publishing
Assets/Folders can' be selectively published from the project window if they are renamed. Steps to reproduce:1. Create/Open a projec... Read more
Collaborate asks to republish material on restarting the editor
Collaborate asks to republish material on restarting the editor if reverted back to old commit and then restored back to lastest Ste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used