Search Issue Tracker
[Probuilder] Mesh renderer with ProBuilder Trigger is not disabled after...
To reproduce: 1. Open QA attached project "PBuilder.zip" 2. Enter Play mode and press Space Expected: trigger is still hidden after... Read more
RectTransform is shown as override in Overrides window after dependent c...
Steps: 1. Open attached project 2. Load Test scene 3. In the scene, observe that there are no Prefab overrides on the Prefab in the ... Read more
[HDRP] Camera.RenderToCubemap inverts faces
Steps to reproduce: 1. Open original project "BugReports.zip" 2. Compare Game and Scene View Expected result: Camera.RenderToCubem... Read more
[Linux] Editor crashes using OpenSSL when trying to access SSL_CTX_load_...
How to reproduce: 1. Download, extract and open user's attached project ('unity-openssl-crash-linux-master.zip') 2. Attach 'Test.cs'... Read more
The generated IL2CPP code no longer Marshals a Struct to its Native Repr...
To reproduce: 1. Download attached project "IL2CPPMarshalling.zip" and open in Unity 2. Open "Main" scene 3. Build for iOS 4. In th... Read more
Lerp in Shaders behaves abnormally when using different GPUs
How to reproduce: 1. Open "Main Scene" in the attached "LerpShaderBug.zip" 2. Click on the Assets > Models > Jungle Plant > "Jungle... Read more
Characters with higher Step Offset collide with objects which are above ...
How to reproduce: 1. Open attached Unity project "CharacterControllerCollisionBugTest" 2. Enter the Play mode 3. Wait until Characte... Read more
[Vulkan] [Android] [LWRP] Hard edges of the light using PointLight on Ad...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Vulkan is the only Graphics API in the Player Setti... Read more
Object references to other prefabs are not stored when prefabs are creat...
How to reproduce: 1. Open the attached "repro.zip" 2. Right-click on 'test.txt ' Asset and click on 'Reimport' 3. Double click on cr... Read more
Unable to Bind Null Depth Buffer When Using MRT
Steps: 1. Open attached repro project 2. Open the scene 3. Hit play 4. observe console for errors Expected: depth should be optiona... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material