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[macOS] All the text in the Editor becomes Corrupted and Unreadable afte...
To reproduce: 1. Download attached "App3D.zip" project and open in Unity2. Open "SampleScene"3. Enter to Play mode4. While playing, ... Read more
Crash on FindActiveTransformWithPathIm when using transform.SetAsLastSib...
Steps to reproduce:1. Open the attached project (1186891.zip)2. Open the "SampleScene"3. Enter the Play Mode4. Exit the Play Mode Re... Read more
Unicode symbols in [0100 - 017F] and [0180 - 024F] ranges are not accept...
How to reproduce:1. Change the input language to Romanian2. Open attached project (case_1184456)3. Open the "SampleScene" Scene4. Ri... Read more
ArgumentException is thrown when closing the right-click context menu fo...
How to reproduce:1. Create a new Unity project2. Right-click the SampleScene and select 'Add New Scene'3. Unload the 'SampleScene'4.... Read more
UIElements CreateInspectorGUI() method does not work when used in Animat...
How to reproduce:1. Open attached project ("AnimatorStateMachineRepro.zip")2. Open "New Animator Controller.controller" asset3. In A... Read more
[Input System] UI becomes unresponsive when multiple GameObject componen...
How to reproduce:1. Open user-submitted project (Unity_ButtonFeedback_2019_3)2. In 'Scene' scene disable the PlayerInput GameObject3... Read more
[StateMachine] Animation states in Animator are not automatically update...
Reproduction steps:1. Open the project in "1187924Repro.zip"2. Select "AnimatorObject" in the Hierarchy3. Open Animator window (Wind... Read more
[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...
Repro steps:1. Create a new project2. Add a NavMeshObstacle component to any Game Object in the scene and save it3. Switch build tar... Read more
Mesh.AddBlendShapeFrame API produces broken blendshapes on Mesh assets a...
How to reproduce:1. Open attached Unity project2. Select CubeBlend in the Hierarchy window3. In the Inspector window, click "Link SM... Read more
[Win7] Built HD-RP player leaks memory
How to reproduce:1. Create and open a new project using HD-RP template2. Build and run the game3. Observe memory used by the built a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved