Search Issue Tracker
Fixed
Votes
0
Found in
2020.3
2020.3.7f1
2021.1
2021.2
Issue ID
1337284
Regression
No
[M1][macOS] UI Image is not displayed on Apple Silicon Player when using Materials
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Enter the Play Mode
3. Inspect the drawn Images
4. Make an Apple Silicon build
5. Open the built Player
6. Inspect the Images again
Expected result: Image with Material is displayed
Actual result: Image with Material Is not displayed
Reproducible with: 2020.3.10f1, 2021.1.8f1, 2021.2.0a17
Couldn't test with: 2018.4.35f1, 2019.4.27f1 (Build Platform Apple Silicon is not available)
Note: Material uses Unlit/Texture Shader
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Resolution Note:
Fixed in: 2022.2.0a1