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0
votes
Duplicate

"Resolving packages" pop-up reloads indefinitely when Project Settings w...

Packman

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Feb 22, 2021

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Version/s: 2020.2, 2021.1, 2021.1.0b7

Reproduction steps:1. Create an empty Project2. Install the Input system package3. Open Project settings: Edit > Project Settings... Read more

0
votes
By Design

[macOS] Objective-C @available invoked from a bundle returns false on av...

MacOS

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Feb 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.12f1

Steps to reproduce:1. Open the project attached by the user2. Open "scene"3. Enter Play mode Expected result: @available from bundle... Read more

0
votes
Fixed

UI Toolkit ObjectField doesn't line up

Package: UI Toolkit

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Mar 08, 2021

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Version/s: 1.0.0-preview.14

How to reproduce it:1. Open the attached project "1320031.zip"2. Load the "TestScene" Scene3. In the Hierarchy window, select a "Cli... Read more

2
votes
Fixed

AssertionException are spammed in the Console log when generating lighti...

Package: Scriptable Render Pipeline HD

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Feb 08, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "HybridHDRPTest.zip" project2. Open the "New Scene" Scene3. Make sure "Level" and "Main... Read more

1
votes
Fixed

UIBuilder: Add missing support for RenderTexture to the Style Inspector

UI Builder

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Mar 09, 2021

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Version/s:

Jira issue: https://jira.unity3d.com/browse/UIT-1330 Read more

1
votes
Fixed

[XR SDK] [WMR] Editor crashes when entering Play mode second time and he...

Package: Windows XR Plugin

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Feb 20, 2021

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Version/s: 2.6.1

Reproduction steps:1. Make sure Headset is not in sleep mode2. Create a new Unity project3. Enable XR SDK and Windows Mixed Reality ... Read more

0
votes
Duplicate

[Code Coverage][Windows] Adding new Included/Excluded paths row locks as...

Package: Code Coverage

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Mar 09, 2021

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Version/s: 1.0.0-pre.4

[Code Coverage][Windows] Adding new Included/Excluded paths row locks assembly reload in the editor Steps to reproduce: 1. Create ne... Read more

1
votes
Fixed

Application.OpenURL() not working for WebGL builds

WebGL

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Mar 09, 2021

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Version/s:

Steps to reproduce:1. Use "Application.OpenURL()" API in Script to open a Website.2. Build project as "WebGL" build target.3. Trigge... Read more

0
votes
Duplicate

Color defaults in System.Serializable class objects are ignored when add...

Inspector Framework

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Mar 06, 2021

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Version/s: 2018.4, 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project's "case_1319654-Project.zip" Scene labeled "SampleScene"2. In Hierarchy, select the "G... Read more

3
votes
Duplicate

Generated locales are not displayed in WebGL build

WebGL

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Mar 08, 2021

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Version/s: 2020.2.0b2, 2020.2.7f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and switch to WebGL platform2. Build and Run Samples/Localization/0.10.0-prev... Read more