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Shader variable unity_OcclusionMaskSelector changes when information abo...
Reproduction steps:1. Open user's project "DebugWater.zip"2. Make sure that you have Inspector, Frame Debug, and Game View windows o... Read more
Draggable Scene tool overlays will not retain their layout when adding a...
How to reproduce:1. Create a new Project2. Drag the Scene tool overlays to different positions3. Right-click on the Scene View Tab4.... Read more
[iOS] Some files in WebGL and iOS support installers have changed permis...
Steps to reproduce:1. Open the project attached ("iOSBuildCheck.zip")2. Open Test Runner window (Window -> General -> Test Run... Read more
[macOS] With OpenGL, properties unset when contained in same instancing ...
Reproduction steps:1. Open the attached user's project "1019086-Poker.zip"2. Enter Play Mode and observe the poker chip count3. Run ... Read more
[Perforce] Folder renaming with letter case changes are not properly det...
Reproduction steps:1. Create a new Unity and connect it to a perforce server2. Create a new folder inside the Assets folder of Unity... Read more
'Include dependencies' option includes all project Assets when the Expor...
How to reproduce:1. Open the attached project (case-1325291.zip)2. Go to Assets -> Export Package... (or right-click anywhere in ... Read more
Exporting package window doesn't update when trying to open it again aft...
How to reproduce:1. Open the attached project (case-1337283.zip)2. Go to Assets -> Export Package... (or right-click anywhere in ... Read more
[Enlighten] Various Scene View modes not displaying lightmap data in Bui...
Repro: 1. Download the attached repro project (BounceLightCorridor.zip)2. Open the BounceLightCorridor scene3. Navigate to the Light... Read more
[Enlighten] Realtime GI does not update
Steps to reproduce: 1. Download the attached repro project (BounceLightCorridor.zip)2. Open BounceLightCorridor scene3. Navigate to ... Read more
Mesh generated using Graphics.DrawProcedural is not rendered when using ...
Steps to reproduce:1. Open the attached project2. Open the "MinimalTest" Scene Expected results: text below the green cube is render... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size