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Playhead representation on scroll bar does not account for user viewing ...
Currently the white bar representing the current playhead position on the horizontal scroll bar is set to be relative to the playabl... Read more
Warnings about unable to add internal Undo related menu item appears aft...
Steps:1. Create a new project==>"Cannot add menu item 'Window/Internal/Undo' for method 'MonoMethod.Init' because a menu item wit... Read more
[UWP] Build using managed plug-ins is inoperative
How to reproduce:1. Open the attached "miner.zip" project2. Build and run to UWP (with Development Build turned on) Expected result:... Read more
Reorderable ListView binds negative index when dragging an element off t...
How to reproduce:1. Open the user's attached project2. Open Window > Example Window3. Select the last element in the ListView4. D... Read more
Editor crashes when opening project with Gaia
Reproduction steps:1. Open user attached project Expected result: The project loadsActual result: The project crashes Reproducible w... Read more
Reflection Probes and Light Groups are not getting updated in the Light ...
How to reproduce:1. Open the user's attached "URP default.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Rendering... Read more
[ShaderGraph] Dialogue spam when closing a unsaved shader graph
Reproduction steps:1. Create and open a new project with the Universal Render Pipeline template2. In the project window, go to "Exam... Read more
ArgumentNullException gets thrown when changing the base class to MonoBe...
How to reproduce:1. Open the attached '1319708.zip' project2. In the Project window double-click on the Test Animator Controller3. I... Read more
Keyframes are generated in the Timeline after selecting the Clip Proper...
How to reproduce it:1. Open the attached project "1313365.zip"2. Load the "SampleScene" Scene3. Select a "Director" GameObject in th... Read more
[XR SDK][URP] Camera becomes stuck on the last rendered HMD view after s...
Reproduction steps:1. Open the user's attached project2. Load SampleScene and enter Play mode3. Select the "SimulationHead" GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used