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AudioSource returns wrong time when rotating camera
-e: see title -repro:--Open attached project--Build and run Main scene on browser--Rotate camera around--NOTICE AudioSource.time wil... Read more
[AnimationCurve] Edit key option clamps time to 0 and as a result doesn'...
Steps to reproduce: 1. Open attached project2. Open scene "Curve Test Scene"3. In hierarchy select "Curve Test" and click on "Animat... Read more
Error regarding invalid TextureFormat when calling SupportsTextureFormat
Steps to reproduce: 1. Open attached project "817739.zip"2. Open scene "repro"3. Run it4. Scroll to the bottom of console and notice... Read more
Crash on "IsStreamedBinaryCompatible" when opening the scene
Reproduction steps:1. Open "Test6" attached project.2. Editor crashes.3. Open this project again.4. Open "Assets > Animals > A... Read more
[AnimationCurve] Inspector doesn't revert Animation Curve field appearan...
Steps to reproduce: 1. Open attached project2. Open "Curve Test Scene"3. In hierarchy, select "Cuver Test" GO4. Run and stop scene u... Read more
Normalized time in AnimatorStateInfo is late to update it's value after ...
Steps to reproduce:1. Open users attached project.2. Observe "TestScript" script.3. Open "Animator" window.4. Enter play mode.5. Obs... Read more
[Standalone] Force Single Instance ignored when launching from a batch
1. Open "case_817995-MultipleInstances/Build" folder.2. Try to run "MultipleInstances.exe" twice.This proves that "Prevent Multiple ... Read more
The Editor crashes when changing from a MonoScript that has OnDrawGizmos...
Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "Test".3. In the "Hierarchy" window select ga... Read more
[UNET] Enabling pooled objects freezes game when authority was changed f...
Steps to reproduce:1. Start two instances, editor - "Server-Only", build - "Client".2. Connect the client to the server.3. Click "St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code