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[Playables] PlayableGraph.Evaluate() has no effect if called in Start()
How to reproduce:1. Open the attached "PlayableEvaluateStart.zip" project2. Open scene "SampleScene"3. Enter Play mode4. In the cons... Read more
[Themes] Unity keeps refreshing on mouse pointer up when font is changed...
Unity keeps refreshing on mouse pointer up when font is changed and tree is selected in Project Browser. Refer the attached gif Step... Read more
Performance downgrade in Play Mode while being in Prefab Mode
Steps to repro:1. Open attached project "Performance Issue.zip"2. Make sure you are in Level_1 scene (Assets/Levels/1 world/Level_1.... Read more
[Linux] [IMGUI] Asset Selector window closes instead of hiding objects o...
Asset Selector window closes instead of hiding objects on clicking on Hidden icon in Linux Steps to reproduce:1. Create a new Projec... Read more
IMGUI Debugger has no visible separator between Instructions list and In...
How to reproduce:1. Create a new project2. Open IMGUI Debugger window (Window->Analysis->IMGUI Debugger)3. Select anything fro... Read more
Texture quality changes are not reflected when the texture is loaded fro...
How to reproduce:1. Open the attached project ("case_1176201-New_Unity_Project.zip")2. Open the repro scene ("SampleScene")3. Set th... Read more
[URP] [Terrain] Shader exception is thrown on creating Terrain game obje...
Shader exception is thrown on creating Terrain game object with URP Template. How to reproduce:1. Create a new project with URP Temp... Read more
[Entities][URP] Entities position is reset to default when using URP in ...
Steps to reproduce:1. Open user's attached project "DOTS Lab.zip"2. Build the project3. Notice the Entity(Cube) has transform positi... Read more
Pyramid shaped Spotlight is disabled while Camera is still in range of i...
How to reproduce:1. Open User's attached OcclusionCullingLightingIssue.zip project2. Load OcclusionScene, found in Assets -> Scen... Read more
[Terrain] Paint holes on Terrain is not mirrored when a new terrain is c...
Paint holes on Terrain is not mirrored when a new terrain is created. Refer the attached video Steps to reproduce:1) Create a new pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject