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2D Sprite Light is missing a Sprite reference when created
Make a new 2D project in 2021.1.4f1. Install the Universal Render Pipeline and setup the 2D Renderer. Create a 2D Sprite Light. This... Read more
Sprite Light doesn't update when Sprite reference PPU is changed
The apparent PPU of the sprite on a sprite light doesn't update even though the Sprite PPU has been modified. To reproduce:1. Assign... Read more
Undo is not performed in Package Manager Add Package from git URL menu
How to reproduce:1. Open attached project "New Unity Project (4).zip"2. Open Package Manger window3. Click + icon in the top left an... Read more
Component.GetComponentInParent doesn't have an overload for getting comp...
How to reproduce:1. Open the attached '1331778.zip' project2. Observe the Console Expected result: No visible errors presentActual r... Read more
Editor crashes when building after script recompilation
Reproduction steps:1. Create a new Empty project2. Import the Assets from the attached Assets.zip3. Press Ctrl + Shift + E4. Press C... Read more
[Input System] Multiplayer Event System doesn't prevent navigating to ga...
Reproduction steps:1. Open project in "Client.zip"2. Open "GameplayScene"3. Connect a controller to your device (tested with Dualsho... Read more
The Scene's lighting settings are not updated and saved when "Auto Gener...
Jira card: https://jira.unity3d.com/browse/GFXGI-545 How to reproduce:1. Open the attached "1331427_Repro" project2. Open the Scene ... Read more
Nested Canvases with Override Sorting enabled will not sort correctly un...
How to reproduce:1. Create a new Unity project2. Add a Canvas to the Scene3. Create a child Inherit Canvas with Override Sorting ena... Read more
Linux Editor crashes at "vk::DataBuffer::CreateResource" when importing ...
How to reproduce:1. Download and extract the attached project (1330166.zip)2. Open a terminal and set the current directory to the d... Read more
Mouse events are not always fired when VSync is off
How to reproduce:1. Open the attached project "BugMouseFramerate.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables