Search Issue Tracker
Won't Fix
Votes
1
Found in
2019.4
2020.3
2020.3.3f1
2021.1
2021.2
Issue ID
1328841
Regression
No
Editor crashes when building after script recompilation
Reproduction steps:
1. Create a new Empty project
2. Import the Assets from the attached Assets.zip
3. Press Ctrl + Shift + E
4. Press Create New Build File
5. Choose a Root Directory for the Build
6. Press Add Entry
7. Press Build All
Expected result: The Player is Built
Actual result: The Editor crashes
Reproducible with: 2019.4.25f1, 2020.3.7f1, 2021.1.6f1, 2021.2.0a16
Notes: If the Editor doesn't crash anymore, repeat from Step 1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [2020.3] Play Mode has visual artifacts when Graphics API is set to DirectX12 with Dynamic Resolution enabled
- White texture appears when setting “RenderTextureFormat.Depth” to “RenderTexture” on the Camera
- Cursor is visible when using “Cursor.lockState = CursorLockMode.Locked” and “Cursor.visible = false”
- Material.SetOverrideTag setting LightMode tag has no effect
- Decal is not rendered when in Camera component Culling Mask dropdown field Default is unselected
Resolution Note:
Building from code callbacks is unsupported.