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[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...
How to reproduce:1. Open the user's attached "PSX_shader_port.zip" project2. Open the "SampleScene" Scene3. Open the Fog settings (W... Read more
GUIToScreenPoint() returns physical screen coordinates when in GUIGroup
Reproduction steps:1. Open user's project "GUIToScreenPointBug.zip"2. Open "SampleScene" Scene3. Enter Play Mode and click around in... Read more
[UIElements] Context menu doesn't appear after right-clicking on UI Tool...
How to reproduce:1. Open the user's attached to project "UIToolkit-PropertyField-RightClick.zip"2. Select "GameObject" Prefab in the... Read more
Hybrid Renderer does not render Entities past -32785 units on the X Axis
Reproduction steps:1. Open user attached project2. Open "Assets\Scenes\SampleScene" scene and Press play3. Select Scene View4. Doubl... Read more
Terrain inspector is suggesting a shader which doesn't work
Terrain inspector is suggesting a shader which doesn't work. Reproduction steps:1) pull rev b20de102d0 from Graphics repo2) Open sce... Read more
Material is rendered black when switching from Shader Graph to HDRP or U...
How to reproduce:1. Open the user's attached "ShaderChangeBug" project2. Open the Build Settings (File->Build Settings...)3. Make... Read more
Unable to build player when project has Code Coverage package
Steps to reproduce: 1. Create new project2. Install Code Coverage package3. Build and run the projectNotice error: ArgumentException... Read more
[HDRP] Refraction shaders dont compile on mac
When you open the Samples project it takes extra long to compile shaders, after some time compilation fails and produces an error al... Read more
Crash when running Build with Entities package + IL2CPP
How to reproduce:1. Create a new Unity project on a machine with 64bit architecture2. Import "com.unity.entities" package3. Set scri... Read more
Certain errors do not open in Code Editors when double clicking error
Reproduction steps:1. Open the attached project "NullErrorTest"2. Open Assets\Scenes\SampleScene3. Press Play4. Double click the Nul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch