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Artifact Dependency not setup when used with LazyLoadReference<>
Artifact Dependency is not registered, when setup when using LazyLoadReference. In the attached project, a ScriptedImporter (for ".t... Read more
Errors are thrown in the console after opening a project with a read-onl...
How to reproduce:1. Create a new Unity project2. Go to the project folder3. Go to Library -> "SourceAssetDB" and right-click on i... Read more
[URP] The Camera renders black screen when Post Processing is enabled in...
How to reproduce:1. Open the attached "PostProcessing2DRenderer.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Obse... Read more
Animator GetLayerWeight always returns 0 when calling it on the Base Lay...
How to reproduce:1. Open the attached project (case_1315029-AnimatorGetLayerWeight)2. Open SampleScene3. Click Play4. Observe the Co... Read more
File parameter has incorrect value in CompilerMessage when the path has ...
Steps:1. Open attached project2. Open Script2.cs3. Introduce compiler error4. Take a look into messages in Console==>File paramet... Read more
Popup about missing .resource file appears when refreshing Asset Databas...
Reproductions steps:1. Open the attached "case_1305732.zip" project2. Load SampleScene3. Enter Play mode Expected result: no popup w... Read more
[GPU PLM] Part of baked shadows are broken when hitting a backface
Using the GPULM with baked lights and when trying to cast a shadow via a backface results in weird artifacts close to the occluder.T... Read more
Hierarchy window search returns incorrect results when using ref in the ...
Reproduction steps:1. Open the project2. In the Hierarchy search bar type "ref:Assets/art/__GUI/stats armor2.psd"3. Click on one of ... Read more
[DX12] Nothing is being rendered when using Alt+Enter to maximize a resi...
How to reproduce:1) Create a new Unity project2) In Project Settings set Direct3D 12 as the primary graphics API for Windows3) In Re... Read more
Replacing a Timeline asset makes the replacing/new asset undeletable
Steps to repro: 1. Open any/new project2. Select a Gameobject without a Timeline/Director3. In the Timeline window, hit Create (just... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand