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[UIR] Nested masking fallback of GroupTransform VisualElement triggers a...
Repro steps:1. Open the attached project2. Open the provided window under Bug/GroupClipAssert menu Actual result: An assert fails in... Read more
[Input] D-Pad directional with Multi Tap does not trigger
Steps to reproduce:1. Download and open the project "InputBugs.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Click... Read more
[UI Toolkit][Mobile] Buttons are clicked despite the parent ScrollView s...
Repro steps:1. Open atttached project "TouchReproIssues"2. Build and Run on Android/iOS3. Touch any on the buttons4. Without releasi... Read more
"ArgumentException: Unhandled type ScalableImage" error is thrown when D...
How to reproduce:1. Open the attached "1332393_Repro" project2. In the Project window double-click on the "NewUXMLTemplate" Asset3. ... Read more
Collaborate window's search box flickers when the mouse is on the bottom...
Reproduction steps:1. Create a new Unity Project2. Open Collaborate window: Window -> Collaborate3. Click "Set Project ID"4. Crea... Read more
Elements in the Inspector disappear when using EditorGUI.BeginProperty a...
How to reproduce:1. Open the attached '1334600.zip' project2. Open 'SampleScene'3. In the Hierarchy select the 'Test' GameObject4. I... Read more
InputSystem 1D axis Composite Binding will return a incorrect value if m...
How to reproduce:1. Open the attached project "Test2021.2.zip"2. Open SampleScene3. Click Play4. Press the A and D buttons5. Observe... Read more
TextMeshProUGUI ignores RectMask2D for a frame each time after being ena...
Reproduction steps:1. Open attached project "Rect2D_Vs_TextMeshProUGUI.zip"2. Open "SampleScene" scene in the "Scenes" folder3. Loca... Read more
[HDRP] Volume gizmos visibility is linked to inspector
Not sure if this is a feature or a bug. 1) Open any HDRP project2) Disable volume gizmos via dropdown menu in scene view (see video)... Read more
[URP] Graphics.DrawMeshInstancedIndirect rendering correctly after click...
How to reproduce:1. Open the user's attached "FEP_copy.zip" project (or for 2020.1 versions use "TestPouchRenderer.zip")2. Open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size