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0
votes
Fixed

Fwidth behavior is inconsistent between DX11/DX12 and OpenGL/Vulkan

Shader System

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.0f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user attached project 2. Open the SampleScene 3. Observe the Sphere in the Game view. Notice that the ... Read more

0
votes
Fixed

Editor crashes after closing error dialog

IMGUI

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Apr 07, 2021

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Version/s: 2021.2.0a9, 2021.2.0a11

How to reproduce: 1. Open the user's attached "case_1167593-Exploratory.zip" project 2. Open the "SampleScene" Scene 3. Drag the "aa... Read more

0
votes
Duplicate

[Addressables] Addressables build spawns a Stack overflow error

Package: Addressables

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Mar 30, 2021

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Version/s: 1.16.16

Reproduction steps: 1. Download and open the attached "addressables test.zip" project 2. In the toolbar, go to Window>Asset Manageme... Read more

0
votes
By Design

[Input] Standard US-0195 is violated when a new project is created with ...

Input

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Apr 06, 2021

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Version/s: 2021.2, 2021.2.0a11

Reproduction steps: 1. Create a new project using VR Template or open ("VR_Template.zip") project 2. Observe Active Input Handling (... Read more

0
votes
Fixed

[HDRP] "Thread group size must be above zero" exception thrown on draggi...

Package: Scriptable Render Pipeline HD

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Apr 08, 2021

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Version/s: 12.0.0

Texts in the LookDev window are also unwrapped and the window becomes white Steps to Repro: 1. Create a new HDRP Template 2. Open ... Read more

0
votes
Fixed

[HDRP] "Generated inconsistent result for asset" warnings appeared on op...

Package: Scriptable Render Pipeline HD

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Apr 08, 2021

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Version/s: 12.0.0

"Generated inconsistent result for asset" warnings appeared on opening HDRP Template Steps to Repro: 1. Create a new Project in HD... Read more

0
votes
Fixed

[HDRP][PathTracer] Pathtracer max sample should be higher than 4096

Package: Scriptable Render Pipeline HD

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Apr 08, 2021

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Version/s: 12.0.0

After discussing multiple time with users and with Path Tracer developper, it has been decided that 4096 as max samples can be low a... Read more

0
votes
Fixed

[UWP] TextMeshPro duplicates characters on HoloLens2 when using Chinese ...

Package: TextMeshPro

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Apr 08, 2021

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Version/s: 3.0.4

Using using the OnScreenKeyboard in HoloLens2 to enter text into a TextMeshPro field while using the Chinese language, characters ge... Read more

0
votes
Fixed

Animating a value on a Prefab instance generates Prefab overrides

Scene Management

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Sep 23, 2020

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project (case_1279845-PrefabAnimationOverrrides) 2. Open SampleScene 3. Select Cube in the Sc... Read more

1
votes
Fixed

[Visual Scripting] Large Unsigned Long values are not preserved when usi...

Package: Visual Scripting

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Apr 09, 2021

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Version/s: 1.6.0-pre.3

How to reproduce it: 1. Open the attached project "1324133.zip" 2. Load the "MainScene" Scene 3. Enter the Play Mode 4. Observe the ... Read more

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