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Changes made to the Background Tasks window size are reverted after open...
How to reproduce:1. Create a new Unity project with the HDRP template2. Go Window -> Rendering -> Lighting3. Scroll down to th... Read more
Font Asset created via Font Asset Creator results in corrupted Asset tha...
Reproduction steps:1. Open the attached project "1334048.zip"2. In the top toolbar open Window/Text/Font Asset Creator3. Drag font "... Read more
[Android][iOS][Input System] Double-tap is not detected on some devices
How to reproduce it:1. Open the user's attached project2. Build and Run the project on the device3. Double-click on the screen4. Obs... Read more
[XR SDK] Shadow is displayed inconsistently between right and left eye w...
Reproduction steps:1. Open the attached project ("1338621R.zip")2. Open the "ShadowBug" scene3. Enter Play mode Expected result: Sha... Read more
Text is not selectable in Profiler's Custom Module's Default Details view
How to reproduce:1. Open the user's attached "New Unity Project" project2. Open the Profiler (Window->Analysis->Profiler)3. Re... Read more
[URP] Environment Reflections Intensity Multiplier property is ignored w...
How to reproduce:1. Open the attached project named "EnvironmentReflectionsModifier_HRv2.zip"2. Open the SampleScene3. Observe the G... Read more
[IL2CPP] Project with specific dlls build fails due to errors in IL2CPP ...
Steps to reproduce:1. Open the attached project ("Stripped 1328551.zip")2. Make sure the Scripting Backend is IL2CPP3. Build the pro... Read more
[Code Coverage] Get and Set accessors are still marked as coverable when...
Steps to reproduce: 1. Create new project2. Import code coverage package3. Create new script and create a property:[ExcludeFromCodeC... Read more
[Code Coverage] ExcludeFromCoverage attribute doesn't exclude lambda exp...
Steps to reproduce: 1. Open attached project2. Open Code Coverage window3. Start and Stop recording4. In generated report open cover... Read more
[iOS] Input.Compass.headingAccuracy is always set to 0
Reproduction steps:1. Download and open the user-submitted project "UnityCompass.zip"2. Build and run for iOS3. Inspect the "Heading... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog