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Unity crash while trying to open collab tab
Unity crash while trying to open collab tab 1. What happened Unity crash while trying to open collab tab 2. How we can reproduce ... Read more
[UnityRemote] Fatal: CheckDisalowAllocation crash when accessing camer
Steps to reproduce: 1. Open QA attached project "Stripped_project.zip" 2. Connect a mobile device (android/iOS) 3. Open "Unity Remot... Read more
Unity crashes when you try to toggle the play button off after home butt...
Steps to reproduce: 1. Open the attached project 2. Open the FirstVRtest scene 3. Switch platform to Windows Store 4. Play the scene... Read more
[UWP] Calling DateTime.Parse() in IL2CPP build for UWP throws IndexOutOf...
To reproduce: 1. Open the project attached by the user 2. Make sure Scripting Backend is set to IL2CPP 3. Build for UWP 4. Run the ... Read more
Forward renderer often fails to correctly render objects front to back
How to reproduce: 1. Download attached project and open "Main" scene 2. Open and enable the Frame Debugger 3. Check the order in whi... Read more
Forward renderer fails to render objects front to back and fails to batc...
How to reproduce: 1. Download attached project file and open "Main" scene 2. Open the Frame Debugger 3. Notice all jobs correctly ba... Read more
[iOS11] crash at FullScreenVideoPlayer.mm:223 using Handheld.PlayFullScr...
Reproduction steps: 1. Open the attached 'Archive' project. 2. Build and run the '1' scene on iOS 11 device. 3. Wait until movie end... Read more
Assertion failed error is thrown when loading textures without a full mi...
To reproduce: 1. Download and open attached "AssetBundles_TextureWithPartialMipmapChainLoadBug.zip". 2. Enter Play mode. 3. Notice ... Read more
Animation preview mode is disabled on Save/Copy
Steps to reproduce: 1.Open attached ‘AnimationPreview.zip' Unity project 2.Select ‘Cube’ object in Hierarchy 3.Go to Window->Animati... Read more
[IL2CPP] Failed running UnusedBytecodeStripper2.exe, il2cppcore.dll or U...
Reproduction steps: 1. Open the attached project. 2. Select iOS platform in Build Settings. 3. Make sure IL2CPP scripting backend i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor console is spammed with errors when passing Unity Accelerator arguments from the ALLOC_TEMP_MAIN has unfreed allocations
- AudioSource.timeSamples are offset when looping a part of audio by subtracting a fixed number of samples in WebGL Player
- "InvalidOperationException: Precision mismatch" error is thrown in the Console when multiplying two "Half" precision values in a Multiply Node with "Single" precision in Shader Graph
- The frame rate is inconsistent and not maintaining a stable target FPS when using Application.targetFrameRate
- Visual Effect's Alpha Clipping is missing when a corrupted Shader Graph is used