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Camera stops rendering when the pixel rect is changed
The issue seems to caused by having a second camera with specific settings in the scene To reproduce: 1. Open the project, attache... Read more
UGUI Text Component causing a memory leak
Steps to reproduce: 1. Open attached project (TestSharedUIProject) 2. Open scene "HudText.unity" and open profiler 3. Click "profile... Read more
There is no Facebook or WebGL Platform Dependent Compilation define dire...
https://docs.unity3d.com/Manual/PlatformDependentCompilation.html Steps to reproduce: 1. Create a new project 2. Create a new scrip... Read more
[VR Oculus Compositor Splash] Particle System does not work on Build whe...
To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter Play mode; -Notice particle system works. 4. Exit Play mode; ... Read more
overrideSorting property is not set if an object was parented to a Canva...
If the game object was first parented to a Canvas and then the Canvas component was added to it, the overrideSorting property cannot... Read more
[Perforce] Certain files are modified in Unity without being checked out
Steps to reproduce: 1. Set up a Perforce server. (local will do.) 2. Create a repository and copy the project to the Perforce repo.... Read more
NavMesh Surface references a baked area from the prefab instead of most ...
To reproduce: 1. Open project attached by the QA 2. Open "Main" scene if not opened 3. In hierarchy window select "Plane" game objec... Read more
In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.U...
Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Select "Cube" in hieararchy 4. Add RectTransform component 5. ... Read more
API Updater does not show up after upgrading project
Reproduction steps: 1. Open project attached (APIrepro.zip) with Unity 5.6. Expected result: API Updater will show up. Actual resul... Read more
[Android Vulkan] (Regression) Standard shader on forward rendering is re...
Step: 1. Open repro project. there is only a sphere using default material (standard shader) 2. Build Android apk with vulka api and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects