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Sprite Atlas stored hash changes when atlas is built on a different machine
To reproduce:1) Open the attached project and scene2) Select Atlas in the project browser3) Change inspector to Debug, and check the... Read more
[URP] [2D] [2D Lights] Sprite Light 2D will not illuminate sprites after...
[URP] [2D] [2D Lights] Sprite Light 2D will not illuminate sprites after reloading scene or entering Play Mode If the user positions... Read more
Caching.IsVersionCached() returns false when loading bundle from cache
To reproduce:1. Open attached project2. Press Play in the editor3. Check console Actual result: The errors appear when loading bundl... Read more
[Project Browser] Icon of asset disappears when it is selected from "Pro...
When an asset is selected from "Project Window" with "Two Column Layout", its icon disappears however it works when Project Window i... Read more
Scene Grid gets partially shrunk when Shadow Intesity option is set abov...
Reproduction steps:1. Open the attached project named Case_11865002. Open the "Test" scene and select the Point Light 2D3. Increase ... Read more
[2D][2D Animation] Button's title misspelled when Auto Geometry is selec...
How to reproduce:1. Open the attached '2DAnimTest_18_4_10f1.zip' project2. Select Assets > Sprites > 'Fei_Cel_group' sprite3. ... Read more
Tilemap Collider 2D does not detect certain Tiles when their Collider Ty...
Reproduction steps:1. Open the attached project named Case_11891072. Open the "Test" Scene and observe that the Tilemap in the Scene... Read more
[Animation 2D] A ghost Sprite is created behind the original Sprite when...
Steps to reproduce:1. Open the attached project "Case_1189557"2. Navigate to Window -> 2D and open Sprite Editor window3. In the ... Read more
Burst Inspector's right-side scroll bar is barely visible
To reproduce:1) Open the attached project2) Open Jobs -> Burst -> Inspector3) Select one of the white entries and "Refresh Dis... Read more
Delegate points to the base method instead of override when passing it t...
How to reproduce:1. Open the attached project "1188422.zip"2. Open the Console window3. Enter Play mode4. Inspect the Console Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes