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[Profiler] Scrubbing through filtered frames or sorting their data repla...
How to reproduce:1. Create a new Unity project2. Open the Profiler window3. Record some Editor frames4. In the CPU module Raw Hierar... Read more
Undo.RegisterCreatedObjectUndo dirties the scene, but no actual changes ...
Steps to reproduce:1. Open attached Repro_Undo_Dirty_Scene project2. Open Window -> Test3. Press "Load, Modify subData and save u... Read more
In game UI element under mouse is reset whenever an element moves
When using UI Toolkit for in-game UI and previewing in the game view, the element under mouse gets reset every time another element ... Read more
[HDRP] Editor crashes on increasing "Max Planer Reflection On Screen" pr...
On changing any value of "Max Planer Reflection On Screen" RTHandle.Initialize error thrown in the console. Steps to repro:1. Create... Read more
[HDRP] VRAM leak when reloading a Scene that contains a Fog
How to reproduce:1. Open the user's attached project2. Open the "Bug with fog and VRAM leak on scene reload"3. Open a program that m... Read more
Changes to instanced detail mesh material don't immediately apply
If you create a detail using the new instanced details option, assigning a new material to the prefab used for the detail instance h... Read more
[android] HttpUtility Null reference exception on .net 4.x when performi...
How to reproduce:1. Build and run the "Http test.zip" Project on an Android device2. Check the logs once the Project fully loads Exp... Read more
[Android] Input.Compass.headingAccuracy is always set to 0
Reproduction steps:1. Download and open the user-submitted project "UnityCompass.zip"2. Build and run for Android3. Inspect the "Hea... Read more
[UWP] Backspace not working on Unity UI Input Field on HoloLens 2 builds
How to reproduce:1. Open the attached " TMPBug.zip" project2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugg... Read more
[VFX Graph] 'VFXExpressionInverseTRSMatrix used on a not TRS Matrix' exc...
How to reproduce:1. Create a new HDRP/URP project2. Import the attached 'Exception.unitypackage' package3. Open SDFBaker Visual Effe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window