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[Adreno 3xx] Nothing is rendered when Post-Processing is enabled
How to reproduce: 1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo 2. Make... Read more
The camera doesn't rotate in HDRP Template with the SimpleCameraControll...
How to reproduce: 1. Open a new HDRP project 2. Delete the "PlayerControllerFPS" GameObject in the Hierarchy window 3. Create a new ... Read more
[Adreno][Gamma][Post-processing] Bloom is too intense with Gamma color s...
How to reproduce: 1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo 2. Make... Read more
[ShaderGraph] Surface Type Transparent results in Shader Graph recompil...
How to reproduce: 1. Create a new HDRP project 2. Create Lit Shader Graph and open it 3. Set Surface Type to Transparent in Graph In... Read more
[Android][XR] Build fails when targeting API lower than 26 with "incompa...
Repro steps: 1. Create a new project 2. Add XR Plug-in Management package 3. Add the Oculus XR Plugin 4. Switch build target to Andr... Read more
Nested Objects Draw Gizmos twice when using DrawGizmo
How to reproduce: 1. Open attached project "GizmoDrawBug.zip" 2. Open "SampleScene" scene ("Scenes" folder) 3. Select "Level" GameOb... Read more
Tiles will reset back from rotated/flipped states after a Unity update w...
How to reproduce: 1. Open the attached project 2. Open the Level0 scene 3. Click Window > 2D > Tile palette 4. Select any Tile from ... Read more
Toggle checkmark image is rendered after re-enabling the Image Component...
How to reproduce: 1. Open the attached project 2. Open AbstractColorFilterToggle prefab 3. Select Checkmark in the Scene Hierarchy 4... Read more
An error is thrown when loading an Asset using asynchronous await
How to reproduce: 1. Open the user's attached "Addressables Async Error" project 2. Open the Scene "SampleScene" (Found in the Asset... Read more
Crash after selecting presets for Large Textures
Reproduction steps: 1. Open user attached project 2. Select Assets\Texture2D.preset 3. If that doesn't hang, then click on a differe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain's "Brush Masks" Overlay's default color doesn't match other Overlays
- Additional settings dropdown in Terrain Overlay is not grayed out for painting modes with no extra settings
- Inconsistent Terrain brush Opacity values between Scene view and Inspector
- [Usability] No separated opacity for the different types of Terrain brushes
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up