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[MacBuild]Wrong colors in 16 pixels icon
Steps to reproduce the issue:1. Download and open attached project.2. Build the project for Mac OS X.3. When the building process is... Read more
MeshRenderer.additionalVertexStreams discards data if set in Awake
Steps to reproduce: 1) Download attached project 'VertexDataTest.zip' and open in Unity.2) Open scene 'AOTest' and press Play.Note: ... Read more
Calling GetComponent in a static function that receives from the event s...
How to reproduce:1. Open the attached project "815247Crash.zip"2. Open and Play scene0 scene3. Left mouse click in the game view and... Read more
[iOS] 'Build & Run' opens project with Xcode beta instead of the default...
NOTE: For this to reproduce you'll need two different Xcode versions installed (in my case, Xcode 7.3.1 and Xcode 8 Beta) Steps to r... Read more
Light passes through one-sided mesh renderers in baked mode
One-sided mesh renderers (e.g. a default Unity plane or a mesh imported from an external 3d software) can't block out light emitted ... Read more
IL2CPP.exe throws StackOverflowException during build process
Can't build project using IL2CPP backend. Problem is present on stable and beta versions of Unity. IL2CPP throws StackOverflowExcept... Read more
[iOS] Full device names are not shown in Profiller and Unity Remote drop...
Connect an Iphone 6S, iPad Pro or any other device released since Summer, 2015. Observe that the profiller doesen't have their full ... Read more
Crashes when/after building for standalone with empty project with sever...
Steps to reproduce:1. download project from OC link supplied in edit message2. build project for standalone- crashes build process o... Read more
Button UI don't respond to touch on GearVR
2.1. Open the scene file2.2. Run in the editor, hovering and clicking the button and seeing that it change colors when hovering and ... Read more
Huge build size when building Webplayer from command line (5.3.6f1)
Steps to reproduce:1. Open cmd.exe2. Build Unity project with 5.3.6f1 ("UNITY_EXE" -batchmode -projectPath "PROJECT_PATH" -buildWebP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved