Search Issue Tracker
Fixed
Votes
2
Found in
5.3.6f1
Issue ID
815711
Regression
No
[iOS] 'Build & Run' opens project with Xcode beta instead of the default version set to open .xcodeproj files
NOTE: For this to reproduce you'll need two different Xcode versions installed (in my case, Xcode 7.3.1 and Xcode 8 Beta)
Steps to reproduce:
1. Make sure .xcodeproj files are set to be opened with Xcode 7.3.1
2. Open empty Unity project
3. Switch to iOS and do 'Build & Run'
4. Once the build is finished, notice it is opened with Xcode 8 Beta instead of the default version
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity freezes when opening a project
- [Silicon] Artifacts appear in the Game view when resizing the window/entering the Play Mode in a specific project
- Marker in the animation’s preview window doesn’t stop when reaching the end of the timeline and jumps to the start of the animation when moving it with the cursor
- Animation Event marker is not placed on the current time of the timeline when using the “Add Event” button
- Editor crashes on vector_map<ConstantString,AssetBundle when using the LoadAssetAsync function
Add comment