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ReadOnly labels value can be changed when moving it's slider if the labe...
How to reproduce:1. Open the user's attached "UIToolkitReadonlyIssue-2021.1.zip" project2. Go Test -> MyEditorWindow3. Click on "... Read more
Crash on FMOD::ChannelGroup::addGroup when importing MIXER file with FMOD
How to reproduce:1. Open the attached project from "1335777casefmod.zip"2. Observe crash Reproducible with: 2021.2.0a16Not reproduci... Read more
Editor crashes when executing Undo action after Audio Source component i...
Reproduction steps:1. Open the attached project ("1335691R.zip")2. Open the "Cube" prefab3. Add Audio Source component to prefab4. E... Read more
Prefab doesn't get enabled in the Hierarchy after changing Scene and the...
How to reproduce:1. Open the user's attached "SetActiveTest.zip" project2. Open the "SetActiveTest" Scene3. Enter Play Mode4. Press ... Read more
Recent Scenes break after upgrading project
Steps to reproduce:1. Open project from Case 13001042. Open any scene inside the project3. Open another (different) scene4. Go to Fi... Read more
[2D] SpriteResolver generates garbage every few frames when playing an a...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Open the Profiler window (Window... Read more
[Mono Upgrade] [Asset Store Tools] Login fails with SecureChannelFailure...
Steps to reproduce: 1. Create new project2. Import Asset Store Tools3. Open Log In menu by clicking Asset Store Tools > Package U... Read more
Crash on StackWalker::GetCurrentCallstack when opening a folder inside a...
How to reproduce:1. Create a new project with a project name "test%"2. Open "Scenes" folder Expected result: Editor does not crashAc... Read more
[DX12] Failure in some render target allocations when rendering HDRP & 8...
How to reproduce:1. Open the attached project "Dx12RenderTextures2.zip"2. Make sure the editor is using DX123. Open the "SampleScene... Read more
EditorGUI.PropertyField type dropdowns stay in place when scrolling the ...
How to reproduce:1. Open a new project2. Select the "Directional Light" GameObject in the Hierarchy window3. Make sure the Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask