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0
votes
Fix In Review

[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...

RP Workflow

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Apr 22, 2022

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Version/s: 2022.2.2a12

Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more

0
votes
Active

Cache invalidation during Build time when the Graphics APIs list is reor...

Content Build

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Dec 12, 2025

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Version/s: 2022.3.70f1, 6000.0.63f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Reproduction steps:1. Open the attached “IN-127517” project2. Build the Android Player 3 times in a row without changing anything3. ... Read more

0
votes
Fixed

Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...

Graphics - General

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Jan 04, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Open the "Test scene"3. Select the Main Camera game object4. Enable HDR5. Switch t... Read more

0
votes
Fixed

The sample rate of animation imported to Unity is set 12.5fps if lower t...

Animation

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Apr 25, 2016

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Version/s: 5.3.4f1

How to reproduce:1. Open the attached project2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60)3. ... Read more

0
votes
Fixed

Italic tags only work for the first line of text when the text's Wrap is...

Text (TextCore)

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Jan 06, 2023

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Version/s: 2022.2.2f1, 2023.1.0a24

Reproduction steps:1. Open project “Bug Test”2. Observe the Game View Expected result: Italic tag is applied to all textActual resul... Read more

0
votes
By Design

[Linux Editor] SpriteShape object does not come with Collider component.

2D

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Aug 08, 2018

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Version/s:

According to the test case: https://qatestrail.hq.unity3d.com/index.php?/cases/view/59383When a new Sprite Shape object is created, ... Read more

0
votes
Won't Fix

Post Processing not getting correct render target when using Camera.SetR...

Package: PostProcessing

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Dec 18, 2019

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Version/s: 2.2.2

How to reproduce:1. Open "SampleScene" from the attached project2. Open Game View and Frame Debugger windows3. In Hierarchy select "... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
Fixed

[Backport] BuildPipeline.BuildPlayer throws "The build cannot be appende...

Android

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May 27, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

How to reproduce it:1. Open the user's attached project "Upgrade.zip"2. In the menu bar click "shoutr lab" > "Export for Android"... Read more

1
votes
Won't Fix

[LinuxEditor] Actions are not performed when clicking on an unfocused fl...

Native Editor Window Foundation

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Dec 15, 2025

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Version/s: 6000.3.1f1, 6000.4.0b1, 6000.5.0a2

How to reproduce:1. Create and open a new Universal 2D project. It seems to be a little easier to reproduce with this project but I ... Read more

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