Search Issue Tracker
[OSX] Light Probe Group gizmo spheres are not rendered
Steps to repro: 1. Create new project and scene in URP;2. In Hierarchy right click and select Light>Light Probe Group;3. In the S... Read more
GetAvailableImporterTypes returns duplicates AssetImporter types
How to reproduce:1. Open the user's attached project2. In the Project window select the 'Scenes' folder3. In the top bar menu select... Read more
Node in the Block Node is deleted when reconnecting a Node to it while "...
How to reproduce:1. Open the attached "1334341_Repro" project2. Double click on the "ShaderGraph" Shader Graph to open it3. Reconnec... Read more
[HDRP] Need to update Area light cookies UI
This PR made some changes for the Directional, Point, Spot lights in an attempt to Unify with URP. Area lights left unchanged and de... Read more
Loading multiple scenes additively loads them in random order than as se...
Reproduction steps:1. Create a new project and import the attached custom package "Scenes.unitypackage"2. In the Project Window sele... Read more
[Text Mesh Pro] horizontal alignment does not work when using <cspace> tags
Reproduction steps:1. Open project in "New Unity Project.zip" (1.3MB)2. Open SampleScene3. Inspect the 2 TMP Text Fields visible in ... Read more
[Settings] The selected Project Settings tab is reverted to the default ...
How to reproduce:1. Create a new Unity project2. Right-click in the Project window and go Create -> C# Script3. Go File -> Pro... Read more
Unity crashes when viewing a Particle System with GPU Instancing turned ...
How to reproduce:1. Open the user's attached "NewShaderCompiler.zip" project2. Open the "SampleScene" Scene3. Change the "Scriptable... Read more
[URP] [Debug View] [Mobile] Lighting Features - missing “Everything” che...
How to reproduce:1. Create a new project2. Switch platform to Android or iOS3. Enable "Development Build" property in Build Settings... Read more
Recursion loop in UniversalRenderPipelineCameraEditor
To reproduce:1. Open UniversalRenderingExamples project2. Open 3DSkybox scene3. Select the "PlayerCam" Expected result: camera opens... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs