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0
votes
Won't Fix

Steamworks.NET API wrapper crashes the Editor

Mono

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Jul 13, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open the attached project2. Open Steam and log in3. Play scene Result: Editor crashes after a few seconds Repr... Read more

0
votes
Fixed

[ParticleSystem] Playing the scene with more than 270 particle prefabs c...

Shuriken

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Jul 13, 2016

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Version/s: 5.3.5p4

How to reproduce:1. Open the attached project2. Play the scene3. Crash Note: The limit of particle prefabs is 270 then editor doesn'... Read more

0
votes
Fixed

Drag-and-dropping images into Scene View does not support multi-selection

2D

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Jul 15, 2016

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Version/s: 5.5

repro:- select 2 assets in a folder- drag them to scene view- result: only one gets imported Read more

0
votes
Won't Fix

Passing floating point numbers to SelectionGrid Rect makes button blurry

IMGUI

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Jul 13, 2016

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Version/s: 5.3.5f1

1. Open my attached project(813810 repro)2. Play Main Level sceneNotice GridReal button is a little bit blurry. This happens because... Read more

0
votes
Fixed

Editor crashes on "Transform::BroadcastMessageAny" when "UpdateDisplay()...

UI

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Jul 14, 2016

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Version/s: 5.3.5f1

Steps to reproduce:Download and try opening the project. Actual result:The Editor crashes. Expected result:The project should be ope... Read more

0
votes
Fixed

[tvOS] App remains paused when a played video is closed with menu button

tvOS

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Jul 14, 2016

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Version/s: 5.4.0b25

To Reproduce: 1. Build and run the attached app on iOS.2. Click on any of the play video buttons.3. Click the 'Menu' button.4. Obser... Read more

0
votes
Fixed

Crash when destroying state while working with AssetDatabase

Scripting

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Jul 02, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project.2. Open scene named "Test".3. In the "Hierarchy" window create a new game object.4. Add ... Read more

0
votes
Fixed

[DX11] GPU Skinning + Tessellation shaders crash AMD drivers

DirectX

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Jul 13, 2016

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Version/s: 5.4.0b25

If the last thing rendered before GPU skinning starts was using tessellation shaders, then the actual GPU skinning crashes AMD drive... Read more

5
votes
Fixed

Setting Wireframe alpha color setting to 0 doesn't make wireframe transp...

Scene/Game View

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Jul 02, 2016

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Version/s: 5.4.0b23

1. Open new project in 5.4.0f12. Attach a Cube gameobject to scene3. Set scene Shading mode to Wireframe4. In Edit->Preferences s... Read more

0
votes
Fixed

Projector gets drawn two times when transparent object is in the scene

Graphics - General

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Jul 15, 2016

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Version/s: 5.4.0b24

Reproduction steps:1. Open the project2. Open "Test Scene"3. Play scene Expected result: Projection doesn't change color when a tran... Read more

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