Search Issue Tracker
Unity Player loop called recursively when the file browser looses focus ...
Steps to reproduce: 1. Download and open the latest attached project "UnityStandaloneFileBrowser-master.zip" 2. Build a development ... Read more
AssetDatabase.CreateFolder doesn't work properly when called from AssetP...
When using AssetDatabase.CreateFolder from an AssetPostprocessor callback, the folder is created and although its GUID is immediatel... Read more
Cannot find the requested method Packager.CollectAllChildren when upload...
Steps to reproduce: 1. Open user attached project 2. Select Asset Store Tools -> Package Upload 3. Select the SpeechBubbles as the... Read more
Editor crashes in Transform::CountNodesDeep when loading a new scene
To reproduce: 1. Open the project, attached by user (GameOfKartofeel.zip) 2. Open "Fase1" scene 3. Enter Play mode 4. Move characte... Read more
[Video Player] Can't play a video after stopping it
Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity 2) Open 'demoVideo' scene and press Play 3) C... Read more
'MecanimDataWasBuilt()' assert after opening project
Steps to reproduce: 1. Open attached project 2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in... Read more
Big (>1KB) ComputeBuffers created with IndirectArguments flags fails to ...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene 'Scene' and press play 3) After ~3 seconds stop Pl... Read more
Alpha value is not clamped to zero when setting shader's alpha blending ...
To reproduce: 1. Open user's project, in Project window click Unlit_NegativeAlpha material 2. In Inspector window, right-click mater... Read more
Graphics.DrawMeshInstancedIndirect ignores the material property block p...
Steps to reproduce: 1. Open "BugPropertyBlock" project 2. Open scene "Scene" 3. Press play -Color isn't applied to instances in the... Read more
Crash in MeshRenderingData::ExtractMeshBuffersAndDrawRange while enterin...
How to reproduce: 1. Open the attached "mapboxv5" project 2. Open "emergency simulator" scene and enter playmode (crash might occur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding