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1
votes
Fixed

Silent Crash when BufferFromEntity is not assigned with GetBufferFromEntity

Package: Burst

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Aug 11, 2019

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Version/s:

How to reproduce:1. Open attached project "ECS GetBufferFromEntity Crash.zip"2. Enable Burst Compilation (Jobs > Burst > Enabl... Read more

0
votes
Fixed

[UWP][Hololens] TouchScreenKeyboard's shift key duplicates last typed ch...

Universal Windows Platform

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Sep 16, 2019

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Version/s: 2019.1, 2019.2, 2019.2.3f1, 2019.3, 2020.1

How to reproduce:1. Open user's attached project -or- download newest Mixed reality toolkit for unity2. Open "HandInteractionUnityUI... Read more

0
votes
Fixed

LoadAllAssets does not work the same way as its Async version LoadAllAss...

Asset Bundles

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Sep 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

In the example project, one of the examples loads a single Prefab (with a couple of gameObjects inside) from a single Asset Bundle. ... Read more

0
votes
Fixed

Impossible to change XR manager's loader after losing previous loader's ...

Package: XR Management

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Sep 18, 2019

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Version/s: 3.0.1

How to reproduce:1. Open user's attached project2. Open players settings and navigate to "XR Plugin Manager"3. Try adding a differen... Read more

0
votes
Not Reproducible

[ProBuilder] UV dropdown overlaps Render button in the ProBuilder's UV E...

Package: Probuilder

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Sep 10, 2019

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Version/s: 4.1.0

Steps to reproduce:1. Open user's attached project "19.3 Packages.zip"2. In the top menu Navigate to Toos-> ProBuilder -> ProB... Read more

0
votes
Fixed

[Profiler] When all charts are closed, reopening the Profiler Window wil...

Profiling

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Sep 18, 2019

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Version/s:

Steps to Reproduce:1. Open ProfilerWindow2. Close all charts3. Observe the details pane (bottom half) is empty4. Close and reopen th... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more

0
votes
Fixed

[Android][IL2CPP] Building fails on a New Project set to IL2CPP

Mobile

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Sep 18, 2019

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Version/s: 2020.1.0a5

Reproduction steps:1. Create a New Project2. Switch to Android platform and set Scripting Backend to IL2CPP3. Build Player Actual Re... Read more

0
votes
Fixed

Crash Assertion failed on expression: 'm_LastAlloc == NULL' when running...

Graphics - General

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Sep 18, 2019

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Version/s: 2020.1.0a6

Sorry if Test Runner is the wrong team but I only see it running tests and the editor crash seems to be failing on an allocation whe... Read more

0
votes
Fixed

Shadergraph: Color Node gives inconsistent results when switching betwee...

Package: Shader Graph

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Sep 18, 2019

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Version/s: 7.1.1

Reproduces in 7.1.1 release as well as on SRP master branch (73a37d1858)Does not reproduce in 7.0.1 or below Repro steps:1. Use a pr... Read more

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