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error CS1525, while using ternary operator whitout spaces in a script
Reproduction steps: 1. Open attached project. Expected: no errors Actual: 2 errors: Assets/TestError.cs(14,15): error CS1525: ... Read more
Duplicate packages appear when creating new project and adding asset pac...
To reproduce: 1. Open Unity and download any asset from the store, close Unity 2. Find location of a downloaded package in PC storag... Read more
Material information is not updated correctly when rebuilding asset bundle
Reproduction steps: 1. Open project attached(Bundle.zip) 2. Build asset bundle (Menu/Demo/Build). 3. Press play. <-- Instan... Read more
Serialization fails on an serializable class defined internally to a wra...
How to reproduce: 1. Open user attached project 2. Enter playmode * - Notice 'All good' in console 3. While in playmode, edit the Se... Read more
Instanced prefab rotation transform does not revert to prefab values
To reproduce: 1. Open project attached by the user 2. Open scene "main" 3. In the hierarchy window select Parent1 GameObject, expand... Read more
NetworkManager allows adding a game object with NetworkIdentity instead ...
NetworkManager allows adding a game object with NetworkIdentity instead of prefab 1. What happened User is able to add game object ... Read more
Meshes lose vertex color in builds with Static Batching enabled when cer...
To reproduce: 1. Download and open project from comment (repro914736_smallrepro.zip) 2. Open "intro_ext" scene. 3. Notice white X f... Read more
Error 'No texture data available to upload' when using external textures...
Reproduction steps: 1. Open project attached (ExternalTextureBug.zip). 2. Open script "UseRenderingPlugin.cs". 3. Uncomment line 52.... Read more
Applying a change to the Muscle Settings in the Configuration modifies o...
When I modify the "Arm Down-Up" muscle range, the "Arm Front-Back" get locked with a range of 0. (see attached gif) This also happen... Read more
Editor becomes unresponsive when switching from OpenGL to Metal with a t...
Editor becomes unresponsive when switching from OpenGL to Metal with a tiled sprite in the scene 1. Open attached project blank.zip... Read more
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