Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.2.0a2
Issue ID
918524
Regression
No
Editor becomes unresponsive when switching from OpenGL to Metal with a tiled sprite in the scene
Editor becomes unresponsive when switching from OpenGL to Metal with a tiled sprite in the scene
1. Open attached project blank.zip in OpenGL
2. Open scene "3", which has only 1 tiled sprite in the scene
3. File -> Build Settings -> Player Settings -> Enable "Metal Editor Support Experimental"
4. Click "Apply" when confirmation prompts show up
Editor becomes unresponsive.
Occurring on: 2017.2.0s2, 2017.2.0a1, 2017.1.0b8, 5.6.1f1, 5.6.0f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Add comment