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Headless mode not rendering the spritesheet from RenderTexture to PNG
To reproduce: Part I: Building 1) Open attached project 2) In top menu, select Build Tools -> Standalone -> (Re)create Standalon... Read more
Unity crashes in GetComponentWithScript when object is parented to the o...
To reproduce: 1. Open the project, attached by the user (FrogJam.zip) 2. Open the "TestScene" scene 3. Enable GameMap (Auto) game o... Read more
OnRenderImage() does not apply image effects to render texture when usin...
To reproduce: 1. Open project 2. Play 'Main' scene Expected: in left upper corner texture with another game view will be shown Actu... Read more
Commas do not automatically change to dots in Color Picker's "Current Br...
To reproduce: 1. Open a new Unity project 2. In project window, create a Material 3. Click on Material, then open Color picker in In... Read more
[Unity Test Tools] Examples contain obsolete 'ExpectedException' attribute
To reproduce: 1. Open any Unity project 2. Import "Unity Test Tools" asset Desired outcome: "Unity Test Tools" does not contain the... Read more
[Metal][Video Player] Video Clip is not played when rendered in Render T...
1. Open the attached "MetalVideoIssue" project and "Start" scene 2. Observe that "Start" scene has a "VideoObjects" GameObject. Vide... Read more
Walkable area appears in the air in the specific case when slope is incr...
Steps to reproduce: 1. Open the attached project 2. Open the NavMesh scene 3. Bake NavMesh 4. Observe the walkable area has appeared... Read more
Microphone.GetDeviceCaps returns the same values for both minimal and ma...
Steps to reproduce: 1. Download and open the attached project 2. Through System settings, set sampling rate of a microphone to a hig... Read more
[CustomRenderTexture] Editor crash when switching platform from standalo...
Step: 1. Open repro project 2. Make sure platform is on standalone. If not, switch to standalone and then save project and close uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view