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1
votes
Won't Fix

Custom View/Projection matrices not used when drawing Meshes with the Co...

HD RP

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Feb 02, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Enter Play mode Expected results: When using the CommandBuffer to draw a mesh... Read more

0
votes
Fixed

[macOS][M1] Segmentation fault error is thrown when running the usymtool...

MacOS

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Feb 05, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.2, 2021.1

How to reproduce:1. Open the Terminal Window2. Launch the "usymtool" tool (located at "/PATH/TO/UNITY/INSTALL/Unity.app/Contents/Too... Read more

1
votes
Fixed

GUID conflict errors are thrown when the Analytics Library and Analytics...

Package: Analytics

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Feb 20, 2021

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Version/s: 3.0.5

Reproduction steps:1. Create a new project2. Click Window -> Package Manager in the Menu Bar3. Install the "Analytics Library" an... Read more

5
votes
Postponed

Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...

Mono

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Feb 11, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more

0
votes
By Design

CharacterController isGrounded property affected when changing the Edito...

Physics

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Feb 09, 2021

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Version/s: 2019.3.0a4, 2019.4, 2019.4.19f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project (case-1313367_CharacterController)2. Click Play3. Observe the character jumping and th... Read more

1
votes
Fixed

[Android] [Input System] Right analog stick tracking is erratic when usi...

Package: Input System

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Jan 23, 2021

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Version/s: 1.1.0-preview.3

Reproduction steps:1. Download and open the attached project: "TestAndroidGamepadBug.zip"2. Build the project and install it on an A... Read more

0
votes
Fixed

[iOS] All scheduled notifications are thrown when using iOSNotificationL...

Package: Mobile Notifications

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Feb 09, 2021

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Version/s: 1.3.2

Reproduction steps:1. Create or open a Unity project2. In the menu bar, press "Windows" > "Package manager"3. Add the "Mobile Not... Read more

1
votes
Fixed

[MacOS] Crash on __pthread_kill when Render Texture has no Depth buffer ...

Texture

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Feb 10, 2021

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Version/s: 2018.4, 2019.4, 2020.1.8f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached “RenderTextureCrash.zip” project2. Change New Render Texture’s Dimension to 3D Expected resu... Read more

0
votes
Fixed

WebGL Template variables are inlined

WebGL

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Feb 20, 2021

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Version/s: 2018.4.32f1, 2021.1.0a2, 2021.1.0b7, 2021.2

How to reproduce:1. Open the attached project "Project-Q.zip"2. Open Project Settings > Player > WebGL > Resolution and Pre... Read more

5
votes
Fixed

Package Manager's prompt keeps reappearing to resolve packages

Packman

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Feb 15, 2021

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Version/s: 2020.2, 2020.2.4f1, 2021.1

Reproduction steps:1. Create an empty Project2. Install the Input system package3. Open Project settings: Edit > Project Settings... Read more