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[HDRP] Shadows are not rendered in the Game View when using certain Game...
How to reproduce:1. Open User's attached "high Test.zip" project2. Load "bug" scene3. Observe both Scene View and Game View Expected... Read more
[2D] CompositeCollider2D doesn't generate correct shape when Geometry Ty...
How to reproduce:1. Open the attached 'TilemapCompositeColliderBug.zip' project2. Select 'Composite' GameObject in the Hierarchy3. O... Read more
Copy-paste in the AssetStore Seach bar using CTRL+V doesn't do anything
To reproduce this:- Copy this text for example: [ Bluetooth LE for iOS, tvOS and Android ]- try to Paste it in the Asset Store Searc... Read more
[DSPGraph] Crash on ExecuteJobWithSharedJobData when calling AudioOutput...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1184507.zip" Unity project2. Enter Play Mode Expected result:... Read more
Fields are too small in ProBuilder's Shape Tool when "Stair" shape is ch...
How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Open Tools > ProBuilder > ProBuilder window3. Press + next... Read more
Re-installing ShaderGraph package crashes the editor on "mono_class_setu...
Steps to reproduce:1. Open attached project "2d-lights-tests-master_CrashRepro.zip"2. Open package manager3. Install Universal RP 7.... Read more
[Preset Manager] Remove from default status does not refresh in Inspecto...
Remove from default status does not refresh in the Inspector after deleting the Preset Asset from Preset Manager. Steps to repro:1. ... Read more
Copy-paste in the AssetStore Seach bar using CTRL+V is very unresponsive
To reproduce this:- Copy this text for example: [ Bluetooth LE for iOS, tvOS and Android ]- try to Paste it in the Asset Store Searc... Read more
[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...
Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to Re... Read more
GL.Clear doesn't clear to the provided depth with a partial viewport
Steps to reproduce:1. Open attached project2. Open SampleScene3. Enter Play mode4. Notice that the main camera viewport changes from... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes