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[Universal RP] Material log uses the term LWRP
When the Universal RP log writes to the console, it uses the term "LWRP". 1. Open Unity2. Open the attached project3. Take the attac... Read more
[Android] Crash on Android x86 when attempting to use JNI methods on a b...
Repro steps:1. Open the attached project2. Switch build target to Android3. Build and run on Android4. Press the "Test JNI!" button ... Read more
Errors are thrown after Middle-Clicking on GameObject when the GameObjec...
How to reproduce:1. Open the attached user's project (case-1183667-Project.zip)2. Open the SampleScene3. Click on the GameObject (en... Read more
Target Platform resets to Current Platform when Hub is restarted
Repro steps:1. In the Hub, set the Target Platform of your project2. Open the project and close it when it loads fully3. Open Unity ... Read more
Profiler Window looses some window state on domain reload
Steps to Reproduce:1. Open the Profiler Window2. Select the CPU module, and switch to hiearchy view3. Change the Columns, sorting et... Read more
GameObjects with custom shader are rendered differently in Scene and Gam...
How to reproduce:1. Open the attached 'project-1178367.zip' project2. Load 'DepthTest' scene3. Observe and compare the Scene and Gam... Read more
[Lightweight Render Pipeline]Icon of Light Type in 2D Lighting is distorted
Edge of the icon of Light Type in 2D Lighting has an improper white line Steps to Reproduce: 1. Open Attached project2. Select Hiera... Read more
[VCS] Improve Perforce disconnection workflow (auto-reconnect, better 'w...
Perforce workflow if a server gets down or there's a network glitch is not ideal. Some ideas: - Inspector VCS status bar could have ... Read more
Property order is inconsistent between TL & AW
The property list in the Timeline in-line curves are ordered differently than in the Animation Window property list. AW: predefined ... Read more
[IMGUI] Bindings dropdown Icon is not getting clicked in Playable Director
Bindings dropdown Icon is not getting clicked in Playable Director. Steps to repro:1. Create a new project.2. Gameobject > Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code