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Text in the Asset Store window doen't have spaces between words
How to reproduce:1. Create a new project2. Open Window > Asset Store3. Observe the Asset Store window Expected result: The text i... Read more
Visual Studio shows multiple instances of Unity
Steps to reproduce:1. Download and open the user's project "MultipleDebuggers.zip"2. Make sure only one instance of Unity Editor is ... Read more
[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...
How to reproduce it:1. Open the user's attached project "RenderFrameIntervalTest.zip"2. Build and Run the project on the Android dev... Read more
Clicking on a dropdown in the Scene view control bar misplaces the dropd...
How to reproduce:1. Create a new Unity project2. In the Scene view click on any dropdown of the control bar3. Observe the dropdown E... Read more
[2D] Thumbnails in Sprite Library Asset flicker
Reproduction steps:1. Create a new project and import the attached custom package "1.unitypackage"2. In the Project Window select "T... Read more
Secondary Texture AssetImporter reference error when using same texture ...
Reproduction steps:1. Open project "case_1331542"2. Open Sprite Editor from Windows>2D>Sprite Editor3. Select the Sprite "T_MA... Read more
[WebGL] Not all ResponseHeaders are returned when using UnityWebRequest
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Open the built Player in a browse... Read more
Crash on MemoryManager::OutOfMemoryError when opening a project with cor...
Reproduction steps:1. Open the attached "case_1332514" project-- observe crash Reproducible with: 2019.3.0f6, 2019.4.26f1, 2020.3.8f... Read more
[XR][Quest][Multiview] Errors spammed in device's log: OPENGL NATIVE PLU...
Repro steps:1. Open the attached project "OESTextureBug"2. Build and Run on Quest3. Observe the logcat Expected: No errors are throw... Read more
Corrupted Prefab crashes the Editor when opening Scene containing it
Reproduction steps:1. Open user attached Project Expected result: The Project is loadedActual result: The Editor crashes Reproducibl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class