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Xcode fails on dsymutil error
To reproduce:1. Open attached Xcode project2. Build it3. Error "Build fails when dsymutil exits with code 11." Read more
Material animation changes Material asset for certain shaders
I think BaseRenderer::ApplyCustomProperties modified the material. The Unlit Alpha material changes color in the Inspector when it's... Read more
Unity crashes when a file which is about to be exported is moved
Unity crashes when a file which is about to be exported is movedSteps to reproduce:1. Open or create a new project2. Save the scene3... Read more
Importing Package which contains invalid scene name causes Windows Edito...
1. Use MacOS editor to create scene named with invalid name for windows, for example "<.scene"2. Export this scene as a Unity pac... Read more
Editor crashes when importing or tweaking with very large audio file
Steps to reproduce:1. Open any project2. Try to import audio file which is larger than 800MB3. At this point it could crash. If not,... Read more
Red line in Animation Window preview is not moved back to original posit...
Steps to reproduce : - create a new project- open the Animation Window and create a new animation- drag the red slider- press escape... Read more
Scripts in bundles have deserialization issues
-e: 4.3 seems to have an obscure problem with loading asset bundles that have scripts inside them. We get this error message: AssetB... Read more
Setting Rigidbody2D.mass from code doesn't work
To reproduce:1. Open attached project2. Run scene 13. Notice that even though mass was changed from code, it still prints out value ... Read more
[WP8] Splashscreen blinks once while loading
Steps to reproduce:1. Build and run any project to Windows Phone 8 device2. Notice how spashscreen blinks once. Results may vary wit... Read more
Crashing when running project with the MonoDevelop debugger active
To reproduce:1. Open the attached project2. Open __Bartok_Scene_03. Open the script Bartok in MonoDevelop4. Place a breakpoint seemi... Read more
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