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[ShaderGraph] Subgraph circular resource dependency reachable via undo/r...
See first comment for details and repro. Read more
[Linux] Orbit and Zoom Hand tool controls are not working after pressing...
Reproduction steps: 1. Open a new or an existing project 2. Make sure Scene View is not in focus (press on the Hierarchy window if i... Read more
[XR][Rift][URP] Unity 10.0.0-preview.26 renders scene entirely black on ...
Using the Unity Editor built from recent trunk with URP 10.0.0-preview.26 to build and run a Standalone player on Rift results in to... Read more
Editor's memory usage increases to about 10GB when building the Player w...
How to reproduce: 1. Open the attached project "1268383.zip" 2. Open the "SampleScene" Scene 3. Click "Tools" > "Populate" and wait ... Read more
[IMGUI] Console scrollbars down directional arrow button overlaps on scr...
Console scrollbars down directional arrow button overlap on scrollbar handles on reducing error description panel. Steps to repro: ... Read more
UI is still visible in the Game view during runtime when Camera's Render...
UI is still visible in the Game view during runtime when Camera Component's Render Type is set to Overlay and Canvas Group's Alpha v... Read more
[WebGL] [Unity Physics] JobTempAlloc warnings and Memory access violatio...
Reproduction steps: 1. Open the attached project ("case_1267503-WebGL-ECS-crash.zip") 2. Switch build target to WebGL 3. Build and r... Read more
[iOS] [Xcode] Exported UnityAppController.h throws 2 "This block declara...
Reproduction steps: 1. Download and extract "ContainingProject.zip" into "ContainingProject" folder 2. Create a new project 3. Go Fi... Read more
IndexOutOfRange error when disabling actionmap with button
How to reproduce: 1. Open the attached "InputActionMapStackBug.zip" project 2. Open the "SampleScene" Scene 3. Connect Xbox One cont... Read more
Setting Material Color and Surface Type using MaterialPropertyBlock does...
How to reproduce: 1. Create a new HDRP Template project 2. Import the attached script named "MaterialTest.cs" 3. Click MaterialTest ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used