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Use GUID option does not disables for AssetDefinitionReference asset at ...
Steps to reproduce:1. Create a new project2. Create a new Asset Definition Reference asset (Create -> Asset Definition Reference)... Read more
[Mac] Video-heavy project does not get successfully imported when launch...
How to reproduce:1. Download and extract the linked project2. Launch it from the terminal using "<UNITY_PATH> -quit -batchmode... Read more
[Mono] [Coverage] "mono_profiler_get_coverage_data" returns wrong data
How to reproduce:1. Open "mono_profiler_coverage_wrong_data.zip" project2. Enable Code Coverage (Preferences > General > Enabl... Read more
Package list is misaligned with arrows which expand packages previous ve...
To reproduce:1. Open the Package Manager in any project2. Observe the arrows in the Packages list Expected: Arrows are aligned with ... Read more
[HDRP] 'HDRP Asset missing' warning has a spelling mistake
Repro:1. Create a new unity project.2. Download High Definition RP package through Package Manager. (Window -> Package Manager)3.... Read more
Scaled and animated GameObject with Skinned Mesh renderer is not lighted...
How to reproduce:1. Open the attached project (case-1183294-Project.zip)2. Open the Sample Scene3. Press the Play button Expected ou... Read more
Addressables increase the size of an app when opening it repeatedly with...
Steps to reproduce:1. Open and "Build and Run" user-supplied project2. Check the size of the app on the device by holding on the app... Read more
System.Configuration.dll fails to load when running a built project
How to reproduce:1. Open the SampleScene in the attached "case_1183654-ioc" project2. Enter play mode3. Notice the working GUI Label... Read more
[URP] [Regression] CommandBuffer name is always CommandBuffer.Execute on...
Steps:1. Open attached project2. Open repro scene3. Hit play->Game View is black, which is expected4. Open frame debugger, enable... Read more
[Mono] [Coverage] crash on mono_profiler_get_coverage_data when calling ...
How to reproduce:1. Open the "mono_profiler_coverage_crash.zip" project2. Enable Code Coverage (Preferences > General > Enable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked