Search Issue Tracker
[Hang] High particle lifetimes and prewarm causes unity to hangup when e...
To reproduce:1. Create a new object and attach a particle system to it2. Set the lifetime of the particles to 500003. Enable prewarm... Read more
This page has a few broken image links
This page has a few broken image links:http://docs.unity3d.com/Documentation/ScriptReference/Plane.html Read more
Can't change texture compression from RGB Compressed DXT1 to ETC 4 bits ...
To reproduce:1. Open attached project. It contains a texture called "zoombie_mask". It is a 2048x2048 pixels .BMP image2. Select it ... Read more
Script is not aligned properly in the inspector preview
To reproduce:1. Open attached project2. Select TouchTap script3. Notice that script in inspector preview is not aligned properly Read more
Unable to move sprite when zoomed very far
When trying to move sprite with 2D gizmo when the scene view is zoomed very far, it insist on rotating instead. 1. Open new project2... Read more
Wrong image in the PolygonCollider2D documentation
PolygonCollider2D documentation has old image which shows "Alpha Cutoff" and "Detail" sliders. We cut those from the final release. ... Read more
Fullscreen with 'CaptureDisplay' doesn't work
To reproduce:1. Open any project that contains at least one game object2. Build it for Mac Standalone x64 or x86_643. Run the builde... Read more
Placing/removing trees after deleting a "Missing" tree causes crashes
To reproduce:1. Import the Repro package2. Open scene Castle Defense3. Select the terrain and through the inspector navigate to the ... Read more
Viewing PlayerSettings in the Debug inspector causes errors
To reproduce:1. Ensure only one inspector is open, in regular mode2. Open Build Settings and push the Player Settings button3. Open ... Read more
Character Controller improperly factors Step Offset into the ControllerC...
To reproduce:1. Open attached project2. Open scene repro - it has a character controller and a sphere on a plane. The character cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled