Search Issue Tracker
Unity freezes after launching the project
Steps to reproduce: 1. Open the attached project.2. Click anywhere in the editor. The editor freezes and the program is not respondi... Read more
HideFlags.NotEditable Inspector isn't obeying flag on prefab instance
Steps to reproduce:1) Download attached project " Unity5_BugReport_HideFlags_NotEditable.zip" and open in Unity.2) In Project tab, c... Read more
Inspector allows to select non-callable methods on button onClick() events
Steps to reproduce:1. Open "case 809424 repro" project2. Open "test" scene3. Select Canvas>Button object in hierarchy4. Select on... Read more
Dynamic objects are too dark when using mixed light baking and light probes
1) Open attached project2) Open scene "Test"3) Bake lighting--- You should see two cubes, one is static and one is dynamic--- The dy... Read more
WWW calls fail on IPv6 networks
Steps to reproduce:1) Open the attached project.2) Open scene 'Test'.3) Press play. A WWW call is made and the results are logged in... Read more
Problem with mesh orientation author in 3DS max after FBX import
There is an issue when importing an FBX file with the orientation in the scene view and in the preview. More details on the issue + ... Read more
Incorrect layout for Sinhala font
Reproduction steps:1. Open attached project2. Open scene "text" Note that not all of the symbols are displayed correctly. Attached 2... Read more
Water shaders in standard assets are broken
How to reproduce:1. Create a new project2. Import Standard Assets (Right mouse click on Assets folder -> Import Package -> Env... Read more
iOS build fails with .NET 2.0 in mscorlib.dll
Steps to reproduce:1) Open the attached project.2) Build for iOS. The build fails with error:IL2CPP error for method 'System.Xml.Xml... Read more
C# code formats badly after adding preprocessor directives in MonoDevelo...
Reproduction steps:1) Open any script using MonoDevelop 5.9.6 (version, which comes with Unity 5.3 and 5.4 beta)2) Write simple, emp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved