Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b22
Issue ID
809424
Regression
No
Inspector allows to select non-callable methods on button onClick() events
Steps to reproduce:
1. Open "case 809424 repro" project
2. Open "test" scene
3. Select Canvas>Button object in hierarchy
4. Select onClick() event method: ButtonMethods>MyStaticMethod
5. Play in editor
--This method should print "You've called static method" in the console
Expected: Inspector shouldn't allow to select non-callable method
Actual: Inspector allowed to select non- callable static method
Workaround: Wrap static method into another public void method. Select onClick() event method: ButtonMethods>StaticMethodWrapper()
Reproduced with: 5.4.0b24, 5.3.5p5, 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project
- ListView list items in UIToolkit get stuck when reorderMode is set to Animated and they are reordered using two or more fingers on touch devices
- Editor or player crashes when using a deeply nested Particle System with a sub-emitter that has multiple references
Add comment