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HideFlags.NotEditable Inspector isn't obeying flag on prefab instance

Inspector Framework


Steps to reproduce:
1) Download attached project "" and open in Unity.
2) In Project tab, click on 'Banana' prefab and check Inspector. You will notice that you can't edit this MonoBehavior(see attached image"one.png").
3) Drag&drop 'Banana' prefab in to Hierarchy tab and check Inspector. You can edit this MonoBehavior(see attached image"two.png").

Expected results: Inspector should obey the flags when prefab is in Hierarchy tab.
Actual results: Inspector isn't obeying the flags when prefab is in Hierarchy tab.

Reproduced with: 5.2.4f1, 5.3.5p6, 5.4.0b24

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