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Popup window will be drawn at a incorrect position when using PopupWindo...
How to reproduce:1. Open the attached project (case_1310730_PopupPosition)2. Click Tools > Popup 003. Observe where the pop up is... Read more
GuiStyleState texture references become null when exiting Play Mode whil...
How to reproduce:1. Open the attached project2. Click Bug > Window3. Click Play4. Exit Play Mode Expected result: Window stays wh... Read more
[ShaderGraph] Custom function node is deleted when deleting Source file ...
Reproduction steps:1. Open the user's attached project2. In the Project window, open Test.shadergraph3. Select Custom Function node ... Read more
Shader Compiler fails to generate Vulkan output when HLSL texture method...
How to reproduce:1. Create a new project and add the attached shader to it ("CalculateLOD.shader")2. Select it in the Project Window... Read more
Articulation Body Joint motion "Lower limit" and "Upper limit" are not c...
How to reproduce:1. Open the user's attached project2. Open "SampleScene"3. Select "ART" in the Hierarchy4. In the Articulation Body... Read more
[XR SDK] Tracked Device Raycaster does not work correctly with Worldspac...
Reproduction steps:1. Open the attached project ("1308480.zip")2. Open the "SampleScene" scheme3. Enter Play mode4. Using the mouse,... Read more
TMP sprites become smaller when animated
How to reproduce:1. Open the attached project ("TmpEmoji.zip")2. Open "SampleScene"3. Enter Play mode Expected results: the sprites ... Read more
Manually embedded packages are not added in Perforce
Reproduction steps:1) Create a project.2) Configure it to be tracked by Perforce and push it to Perforce. Verify that Automatic Add ... Read more
[macOS] [Linux] Input.inputString doesn't convert input to the suggestio...
Steps to reproduce:1. Open the project attached by the user2. Open scene "InputApiTestScene"3. Add Simplified Chinese (Pinyin) to yo... Read more
IL2CPP doesn't properly handle invalid surrogate pairs causing crash
TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing